Added Enchant - Now the Iron Wolf will cast Enchant on himself, the player, and nearby allies.Increased chance of the Iron Wolf casting Fire Ball.Resistances baseline and scaling increased by about 20% (Now has the highest resistances baseline compared to other mercenaries).Defense baseline and scaling increased by about 40% (Now has defense closer to the Rogue Archer).Life baseline and scaling increased by about 25% (Now has Life similar to the Rogue Archer).Updated each stat/skill gains in each difficulty to match so that there is no disadvantage of leveling up a Hell difficulty mercenary versus a Normal difficulty mercenary.Hiring a Mercenary in Expansion mode will now always offer mercenaries that match your character's Level, instead of having a randomized Level difference from your character's Level.
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